Tt server maker

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The max number of rounds until the map is switched. The time limit for each round, given in minutes, when Haste Mode is disabled. Setting this to 0.5 will result in 0.5 * 60 = 30 seconds being added. Specifies the number of minutes that is added to the round time for each death. Replaces ttt_roundtime_minutes when Haste Mode is on. Puts pressure on traitors to keep things moving, which is more interesting for the innocent players. In Haste Mode, the initial round time is short. During this phase, stats/points are no longer tracked. The round report is displayed at the start of this phase. The length of time after a round has ended before the next preparation phase begins.

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It is useful to make this higher than ttt_preptime_seconds so that players do not have to sit out a round just because they loaded slightly too slowly. The length of the preparation phase for only the first round after a map loads. The length of the preparation phase that occurs after players spawn in and before traitors are selected and a new round begins. Round structure Preparation and post-round You can always view the current value on your server by simply typing only the name in the server console and pressing enter. The default value of each convar is listed for reference. You can find those in-game in the F1 menu. The below is a listing of settings servers can configure in their server.cfg (or similar) to customize the gamemode.