The long dark code

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Fixed an issue that caused the walls inside the Radio Hut to remain visible regardless of what room inside the Radio Hut you were in.Tuned lighting in various interiors and fixed mismatched lighting on objects.Optimized the Steam Tunnels object and lighting draw distance to improve the overall visual quality and performance.This will reduce instances of distant objects popping in to the world. Optimized render distance on various objects found in Episode Four so they will become visible at the appropriate distance from the Player.Updated Mature Language Filter to include some lines that were missed.Fixed an issue where Mackenzie’s arms shook incorrectly when climbing various areas.Fixed an issue where the animation twitched during the Kill/Release choice after catching a Rabbit.Fixed an issue where certain climbing animations were broken when the FOV was set to maximum.Numerous tweaks and polish to various mission related animations.

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